My friend tag-redfield recently alerted me to the existance of upcoming Resident Evil: Revelations 2. I can’t play scary games for the life of me - I’m that person that watches you play and tries not to scream. Still, I really like the Resident Evil series, so when another one was announced starring the super excellent Claire Redfield, I was pretty excited.
Today Tag informed me that Moira Burton, daughter of Barry Burton, would be a new playable character alongside Claire. I like names - they’re a good way to indicate what kind of role and personality a character might have - so I looked up what Moira meant. According to the all-knowing wisdom of Google, Moira is derived from the Greek words for “fate/destiny” and (somewhat non-sequitur) “share”. But it also has Anglo-Saxon roots and means “bitter”. So, according to the Trin method of character analysis, Moira’s going to have to share in Claire’s destiny and she won’t be too happy about it. I probably wouldn’t be best pleased if someone told me I was going to be starring in a Resident Evil game, to be honest.
I say this to Tag, who immediately looks up if Burton has significance - and oh, it does, because the name Burton stems from “settlement near/in a castle”! Guess where the game looks like it might take place? Only the creepiest castle dungeon prison of all time.
To outdo this, I also look up Burton. Once again, Google doesn’t fail me: the ancestral motto of the Burton family is “Lux vitae”, or “The light is my guide”.
The meaning of Claire is “bright”. Interesting coincidence?
This concludes our Trin-talks-about-games broadcast.