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Treat Studio brings out its inner demons and creates this series of amazingly twisted and awesome idents for Adult Swim

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Sandtroopers - Star Wars fan art by CharacterInk (Tom Isaksen)

“In the hunt for two droids, Imperial Sandtroopers paid a visit to Uncle Owen’s moisture farm.

I created this image using Octane Render, modeled in 3ds Max and Zbrush. It’s a pure render with no Photoshop.”

View 4000px high resolution render [here]

Check Isaksen’s previous Stormtroopers render on my tumblr [here]

It took me forever to figure out why this shot from Terminator: Genisys looked so wrong, until realizing that the one-ton robot flying down the highway somehow manages to lightly flip and bounce like a two-pound puppy. The obvious explanation is that the director needed Arnold Schwarzenegger to end with his face through the windshield for the hilarious little gag that happens next, and accomplished this by throwing out everything we know about gravity and inertia in the process. It’s yet another case of an object or person going where the director needed it to go, instead of where it naturally would. And while many movies these days actually hire physicists to tell them if they’re punching Isaac Newton in the taint, that advice is meaningless if you’re using CGI to pull off an entire stunt instead of trying to perform it in the real world.

6 Reasons Modern Movie CGI Looks Surprisingly Crappy

// original comp. generated loop by http://cody-sampson.tumblr.com/

all dimensions of space/matter are interlaced; there is no separation between them, but separation becomes apparent to a manifested perceiver whom emerges and evolves reading information of a specific dimension 

from a two dimensional perspective, matter is perceived as a surface of one dimension in two dimensions of space.

from a three dimensional perspective, matter is perceived as a surface of two dimensions in three dimensions of space.

from a four dimensional perspective, matter is perceived as a surface of three dimensions in four dimensions of space.

and so on and so forth…

an infinite number of 1 dimensional shapes are in an object of two dimensions

an infinite number of 2 dimensional shapes are in an object of three dimensions

an infinite number of 3 dimensional shapes are in an object of four dimensions

however, all the same… it’s the same object no matter the specific dimension that it’s being perceived in