Have you ever wanted to kill giant monsters attacking well known cities? Have you ever wanted to be a giant monster attacking well known city? Of course you have!

In Man or Monster you can either control a man attempting to defend the city or you can choose to be a monster and destroy it. As the man you can buy tanks and turrets to scatter around the city before the monster arrives to kill it. While they are killing the beast you can decide to help and shoot the monster with your gun or you can zoom around with your jetpack and try to save civilians to make more money for more defenses later. As the monster, of course your goal is to destroy everything in sight. You make ‘money’ by destroy buildings, eating citizens, and enemy defenses. You use that ‘money’ to buy special moves that can shoot projectiles, produce shock waves that destroy enemy vehicles, generate shields for temporary invincibility, and even spawn minions to attack citizens for you. Oh, and farting. Can’t have giant monsters without farts.

Man or Monster is very fun to play and has excellent voxel-based graphics. There are 10 main levels for each the man and monsters with a new bonus challenge daily. As the man it’s not as tactical as you might think. You really can just shoot the monster and put down a turret whenever you feel like it. Oddly enough as the monster I kept finding myself planning what I would do on the next level cause it was very difficult. In the later levels your energy drains so quickly that you have to continuously use your invincibility move to survive. It may have to do with the fact that as the man you can upgrade your weapons and health with money but as the monster you just buy more special moves. I don’t feel like a giant indestructible monster when I should. I feel indestructible when I’m an ordinary man. But I still had lots of fun with this game and I recommend you give it a try.

You can play Man or Monster on MiniClip.com right now


The Nexus Browser

Jim Boulton of Digital Archeology demonstrates the first web browser on the system it was developed on, the NeXT Cube:

Tim Berners-Lee made the first website, and the first web browser, on a NeXT Cube running the now obsolete NeXTSTEP Operating System. As a result, very few people have seen the first website in its true environment.

The first web browser, called WorldWideWeb and later renamed Nexus, was a browser-

editor. It could be used to create pages as well as browse them. Not only that, it allowed user-centric and document-centric browsing.

Usually technology dates very quickly but though twenty-five years old, the NeXT computer and its operating system have aged well. In fact, the GUI looks very similar to modern desktops. In particular, the dock on the right hand side looks very familiar and this is not a coincidence. When Steve Jobs left Apple and set-up NeXT, he took a few key employees with him, one of whom was Susan Kare, who designed the Apple Macintosh GUI. When Apple bought NeXT, one of the key assets they bought was the NeXTStep O/S, which formed the basis of Mac OS X.

You can find out more at Digital Archeology here

(via 64-bit Chrome is faster, more stable, and more secure | Ars Technica)

The new version was announced on the Chromium blog, along with a list of benefits that the switch to 64-bit brings to the table. Thanks to compiler optimizations and a more advanced instruction set, Google says it is getting big speed boosts. In graphics and multimedia content, the 64-bit version of Chrome is averaging a 25 percent improvement in performance. Security is better, too, thanks to high-entropy address space layout randomization in Windows 8, making memory hacks harder. Google also notes that it has seen “a marked increase in stability for 64-bit Chrome over 32-bit Chrome,” particularly in the render process, which crashes half as much on 64-bit builds.

For now, the 64-bit version of Chrome is only available on Windows 7 and 8, and only in the developer and canary (nightly) channels. These are unstable builds that aren’t meant to be used by novice users, but anyone looking to try out the cutting edge of Chrome development can try the dev version here or canary here



Code developed to display pointclouds of 3D scans in your browser, rendered with WebGL:

Potree is a WebGL based point cloud viewer for very large datasets, based on Scanopy.

This might look like technical stuff to you, but check the demos below - this software could be used to render the photos you take on future smartphones equiped with depth sensors.

Above you can see examples rendered with the software (which you can view yourself): here is a link to ‘Pompei' and here is one of a 'skatepark’.

The Potree website can be found here, it’s code at Github here (as well as code to convert 3D scan data here)

Broswer extension automates academic citations of online material

Plagiarism is a major concern for colleges today, meaning when it comes to writing a thesis or essay, college students can often spend an inordinate amount of time ensuring their bibliographies are up to scratch, to the detriment of the quality of the actual writing. In the past, services such as ReadCube have made it easier to annotate and search online articles, and now Citelighter automatically generates a citation for any web resource, along with a number of tools to help students organize their research. READ MORE…



Demoscene production by Still generates unique presentation by sourcing material from your browser cache:

What do you do if there is not enough time to produce proper content? Exploit the browser cache and skype chat history. To honor our commitment to 100 percent guaranteed user satistifaction, this product will optimize with each run. In the unlikely event of a malfunction, don’t hesitate to contact our customer care center.

You can download the demo from Pouet here

Watch on velexis.tumblr.com

Greatest thing I ever saw.