Day 51: Normal/Fighting

Girafarig -> Amharbrahma

And as a bonus: Normal/Psychic

Girafarig -> Liocamacoil

Girafarig is an odd Pokémon. Though its secondary head initially only possesses a small brain, it gradually grows in intelligence as the Pokémon grows older, and the two inevitably begin to fight for dominance over the body.

Though the second head’s psychic abilities grant it a natural advantage in this battle, it is possible for the first head to gain control through sheer brute force and effort, triggering the evolution into Amharbrahma. With the first head in charge again, the secondary brain begins to shrink in size, and becomes encased in an incredibly dense skull, which Amharbrahma is able to swing about like a mace. Amharbrahma, while not malicious in nature, are very aggressive Pokémon, and are easily provoked by anything they see as a potential threat.

Now, Amharbrahma seemed a bit left out by himself, so I made a split evolutionary line where Girafarig retains its original typing. When Girafarig’s second head gains dominance over the body, it will begin psychically feeding off of the first head, leading to the Pokémon’s evolution into Liocamacoil.

Though physically frail compared to its fighting-type counterpart, what is left of Liocamacoil’s first brain will merge with the second brain, leading to a powerful gestalt mind that is capable of projecting thoughts and influences at great distances.

Amharbrahma and Liocamacoil are natural rivals, and frequently engage in territorial disputes. The more solitary Amharbrahma will attack any Liocamacoil on sight, despite being aware of the type disadvantage. Meanwhile, Liocamacoil are natural manipulators, and will psychically influence a nearby herd of Girafarig to aid and protect it.

Though obviously both are based on modern giraffes, Amharbrahma is also based upon the Bramatherium, an extinct species of giraffe with particularly imposing antlers, while Liocamacoil is inspired by the mythological catoblepas.

doubledeathbykawaii said:

water type?

Send me a Pokémon type and I’ll tell you:

- my favorite pokémon of that type

ludicolo. indisputably

- my second favorite pokémon of that type

(half) jokes aside there are so many well designed water type pokemon like samurott and mega gyarados and tentacruel. overall though my favorite has to be either cloyster or greninja probably. cloyster because it looks awesome and is awesome. greninja because it is so good in battle wtf

binacle gets runner up because its just like HURRRNGUURGRRRRGHHHH

- the cutest pokémon of that type

spheal why is this even up for debate. lotad is a close second

- the most stupid or dumb (looking) pokémon of that type

i’d say huntail but then i remembered that poliwrath is a thing and is literally poliwhirl but with smaller eyes, i hate it so much

2

Thought it would be fun to show the eeveelutions we did all together.

So here’s Utopeon, Sparreon, Hazardeon, Larveon, Heraldeon, Debreon, Tecteon, Lugubreon, Strateon, Ferreon, Forgeon, Vesperteon, Plasmeon, Conglomeon, Savanneon, Aureon, Moulteon, Aposeon, Battaleon and Omneon. Whew.

Day 43: Rock/Ghost

Gasharcc -> Uzumoloch

Now, I love me some fossil Pokémon, but one thing that has always sorta bugged me about them is that often they just seem to be ordinary prehistoric animals with a few bells and whistles tacked on. And the thing about Pokémon is…well, Pokémon are really weird. You have things like psychic embryos encased in protoplasm, semi-sentient haunted exoskeletons, and stone pillars that disguise themselves as organic life.

All right, let’s see what I can do.

Gasharcc are naturally occurring sources of dimensional instability, with bits of them constantly warping in and out of existence. Though their natural habitat seems to have been the ocean, the fossil record indicates that they could survive just as easily on land, or even phased inside of solid objects. Gasharcc were sources of great confusion to paleontologists, as they would occasionally teleport themselves and small chunks of their habitat into distant locations, creating seeming errors in the fossil record in the process.

Sections of Uzumoloch’s body are composed of ultradense matter, giving it the ability to generate micro-black holes. Uzumoloch use their natural gravitational field in order to draw in prey, creating massive whirlpools in the process when at sea. Uzumoloch fossils are fairly easy to find, as their bodies create dramatic impact on the surrounding landscape. This is useful, as small shards of ultradense matter collected from their remains were used as a fuel source for early Poké Balls.

Gasharcc and Uzumoloch are based on the prehistoric, spiral-jawed shark known as Helicoprion, as well as the works of possibly deranged manga artist Junji Ito.

Their ability is Storm Drain. I haven’t really decided whether to give them a hidden ability or not.

Day 64: Ice/Bug

Klingle -> Albusythe

Tiny Klingle stick close to one another, relying on their numbers for protection. If they can, they will seek out wild Abomasnow and cling to their backs for safety, their low weight allowing them to go undetected for a long time.

After evolving, they turn quite territorial in nature. They are especially aggressive towards other Albusythe, and have been known to attack Cryogonal they mistake for rival Albusythe.

I based my design primarily on Praying Mantises, whose egg packages are evidently a pest concern with live christmas trees. I incorporated a snowflake design, inspired by the mimicry of flower mantises.

(Thanks to Adam for name help)

Day 79: Ice/Poison

Wendigit -> Ithaclaw

Wendigit live underneath snowbanks and in frozen lakes. Reaching their hand through the snow or ice, so that it is the only visible part of their body, they instinctively try to grab at any object that moves within their path. The venom in Wendigit’s poison-tipped claws spreads quickly on contact, and leaves the target in a paralytic state that resembles frostbite. In centuries past, people thought that Wendigits were actually the hands of corpses, reaching through the ice to infect others with their ghostly chill, though now it is known that they are simply mortal Pokémon.

Ithaclaw are even more dangerous then their unevolved brethren, with their whole bodies having developed to grabbing and holding prey. A single scratch from the “mouths” on their fingerlike limbs can poison a target in seconds, leaving them like an eerie, living statue. Ithaclaw will sometimes leave their frozen victims around their territory, as to lure in more prey.

These Pokémon were designed thematically around the idea of frostbite, and were based around wendigos, Jack Frost, and stories of ghostly hands reaching out of swamps. Their ability is Poison Touch, with possibly Iron Fist as a DW ability.

Day 29: Bug Eeveelution

Larveon

This one was tricky at first. Why would Eevee, a Pokémon with mammalian attributes, spontaneously adapt to an environment by developing arthropod traits?

The answer, of course, is that it wouldn’t.

Larveon do not develop naturally in nature, but rather are the result of rare accidents with the trading machines used commonly in the Pokémon world.  Occasionally, small traces of genetic code can be exchanged between the two Pokémon being traded, and while this is normally harmless, a Bug Pokémon’s DNA may accidentally trigger an Eevee’s dormant Bug-type genetic triggers, causing it to evolve into this bizarre mishmash of mammalian and insectoid traits.

Larveon’s behavior is often as baffling as its anatomy, as it appears to have two separate sets of instincts, which may often conflict, or be contradictory with its body structure. In response to danger, a Larveon may try to take to the air, despite not being a naturally strong flier, or to ruffle its mane to appear larger, despite lacking one. The natural consequence of this is that Larveon tend to be very timid, and are generally uncertain as to how to react to a given situation without instruction from their trainer.

Despite their strange appearance, Larveon are loyal and attentive partners, and proper trainers find themselves giving them the same degree of love and attention that they would any other Pokémon. Indeed, some trainers will develop a specific fondness for Larveon’s peculiarities, and will explicitly collect and care for Eevee who have been the victim of trading accidents.

As for abilities…I was originally considering Compoundeyes, but I don’t really see this guy getting any attacks that would benefit from it, so instead I think I will go with Tinted Lens. As for the Dream World ability, I am kinda tempted to go with Cute Charm.

Day 104: Rock/Electric

Jestrill -> Cacklash (Revive from Bristle Fossil)

Many modern Electric-type Pokémon are speculated to share a common ancestry with Jestrill and Cacklash, whose bodies are patterned with stripes of super-conductive fur. As with many of today’s Electric-types, such as Pikachu or Jolteon, physical contact with this charged fur can cause electric shocks. Unfortunately for these ancient Electric-types, they actually suffer through their own electric shocks.

Though Jestrill are relatively low-voltage, the constant tiny shocks cause them to grind their teeth in irritation, producing a noise somewhat like laughter. As they grow older and evolve into Cacklash, not only does their fur become more highly charged, but their jaws develop as well. Cacklash bow their heads under the strain of their huge, heavy heads, grinding their teeth even more forcefully.

Unfortunately for both, this non-stop grinding of teeth does little to sooth as some of their most powerfully charged fur is located around their mouths.

(Thanks to Adam for the names and helping with the flavor!)

Day 10: Ghost/Psychic

Crystull -> Crosept -> Craghoul

Crystull evolves into Crosept at level 27, and into Craghoul using a Moon Stone.

I think that something that can represent both the concepts of Psychic and Ghost is a crystal ball. (Or maybe an Ouiji Board, but then I probably would have ended up with an evolution(s) for Unown, so, decided against it). I was also thinking about Japanese Tsukumogami.

I’m afraid my living-crystal-ball concept turned out a bit War of the Worlds by the end, but I guess that’s not necessarily a bad thing.

The spirit seen inside of Crystull’s head is actually itself. As the “body” grows larger when it evolves into Crosept, the force inside is still trapped in the same amount of space and the head begins to crack under the pressure. In its final form, the spirit has broken free and grown much, much larger in a huge unleashing of energy, although it still sticks close to its body in order to move around.

Specifically as a Pokémon, I was running off the concept of a first form with much higher defenses than offences, a 2nd form with about equal defenses than offences, and a final form with much higher offences than defenses. I guess you could say it’s an evolutionary line based on the concept behind Shell Smash.

Anyway, Merry Christmas!

Day 55: Grass/Dragon

Quetzetera -> Arboliesta -> Cieloatlus

In ancient times, Cieloatlus was worshiped by many cultures as a harvest deity. Farmers would leave out yearly offerings of sweet smelling fruit in hope of drawing the creature in to bless their farmland and ensure a bountiful and healthy crop. And this is not actually far from the reality of it. The two fruit held by Cieloatlus contain seeds which when planted in fertile ground will produce an enormous tree which has the ability to naturally nitrogenate soil, bolstering the health of any other plants grown nearby.

While Cieloatlus is traditionally a kindhearted Pokémon, and certainly does not mind helping human farmers to increase their crop, the primary purpose of this tree-planting is to produce more young. Fruit from the Cieloatlus’s tree will eventually ripen and split open, revealing newborn Quetzetera. These hatchlings, still too young to fly under their own power, will take to the air by using the leaves atop their head like a wind sail, spreading to the four corners of the globe.

Once an older Quetzetera finds a secluded spot with adequate sunlight and fresh water, it will land and wrap its wings around itself, forming an almost cocoon-like structure, thereby evolving into Arboliesta. Arboliesta are a docile and sluggish Pokémon, and it is considered an enormous taboo to harm one. Poaching these creatures is more common than most would like, as the sticky resin given off by their wings has several medicinal purposes, but hunting this gentle creature is punishable by a long jail time.

Eventually, its developmental cycle will complete, and the newly evolved Cieloatlus will take to the skies, beginning the cycle anew.

These Pokémon are based upon a while bunch of different things, including the ridiculously headcrested pterosaurs known as Nyctosaurus, the Aztec sun god Quetzalcoatl, the dragonfruit (which Arboliesta closely resembles,) and the Resplendent Quetzal (a vividly colored tropical bird.)

Cieloatlus’s ability is Harvest, and its hidden ability is Solar Power.

Day 120: Bug/Dark

Meurgot -> Scaravera

The curiously ornate skull-like patterns that cover Scaravera’s shell can paralyze people with fear. When a Scaravera senses danger, it will click its shell together, bringing attention to itself with a noise like the rattling of bones, before raising its shell up to freeze and neutralize the threat. People in olden times people would take advantage of this ability by collecting their shed carapaces to use as masks for hunting and for protection. This practice eventually evolved into a sort of holiday where people don Scaravera masks in order to try and build up a resistance to their paralytic effects, and the remains of ancient Scaravera show that they have, over time, grown increasingly more terrifying shells in response.

Wild Scaravera lay their eggs inside of discarded skulls, which young Meurgot use as protection as they grow. For this reason this Pokémon can often be seen feuding with wild Cubone, as they are in direct competition for skeletal resources.

Scaravera are inspired by sugar skulls (calaveras de azúcar) as well as scarab beetles. Thanks to Adam for helping with the names and flavor. And thanks to everyone for following our project! It’s been fun, but we’ve now officially run through the list of unused Pokémon types twice and it’s time to call it a rest. (Stay tuned, Adam will write more on that tomorrow!)

Day 16: Flying Eeveelution

Vesperteon

Ok, I’m having trouble with tumblr and somehow I just lost my post. Three times. That’s, uh, cool. I guess. (No it isn’t)

I went in a bat-like route with this design, not only because I wanted to keep a very mammalian theme to keep this design feeling a part of the Eeveelution family, but also because I think that the way many bats walk/crawl using their folded-up wings is quite striking (and adorable). I also wanted to put a lot of emphasis on very large ears. Eeveelutions all have fairly large ears, but I wanted Vesperteon’s to be particularly oversized. I’d imagine him having access to a wide variety of sound-based moves.

Since I just lost more flavor text than I care to retype, just ask if you’d like to hear more on any particular aspects of the design.

Eevee evolves into Vesperteon while in a dark cave not lit up by Flash.

Day 3: Fire/Grass

Capsikid -> Pepricorn

Peppergoats!

Okay, so the idea here is that Capsikid lives high up in the mountains where food is scarce and what plants there are are rough and unpleasant. To survive, they live in small groups, and when about to eat, they take a small bites of each others horns, the intense spiciness of which numbs their mouths against the tough plants. This also has the side effect of allowing them to breath out streams of flame, which is a useful defense mechanism against predators.

Once Capsikid evolves into Pepricorn, it gains the patch of peppers on the nape of its neck, which it uses instead for the mouth-numbing properties. This frees up its horns to grow to large and elaborate size. Unlike its previous form, Pepricorn is independent and fiercely territorial. When two Pepricorn encounter each other, they will each raise the temperature of their horns to molten-hot levels in an attempt to drive the invader out of its territory. If this fails, they have been known to engage in great head-bashing competitions. From afar, the resulting explosions are often mistaken for volcanic eruptions.

Day 106: Dragon/Grass

Eleusieant

Millions of years ago, Arceus planted a massive seed deep with in the Earth, which eventually sprouted, covering the planet with lush vegetation.

Since then, plants have grown into millions of different forms and varieties, but they are all still connected from their initial point of origin… Eleusieant, who represents the will of all plant life on Earth.

Those who spend their lives outdoors and amongst plant-life are said to be able to communicate with Eleusieant, and a rare few are able to call upon it in the event that the planet is threatened.

Without some event to turn its power to, Eleusieant is normally docile and apathetic towards humanity, and prefers to spend its time growing new breeds of plant life.

Its lair is said to be filled with all sorts of exotic fruit and flowers, unknown anywhere else, some of which supposedly possess powerful medicinal properties

(Thanks to Adam for the name and flavor!)

Day 11: Poison/Steel

Endcroach

Oh boy, this one is a doozy. Say hello to Endcroach, our first legendary pokémon. This guy took me quite a while to draw, and I ended up tossing out six other designs, mostly because they were overcomplicated messes. I ended up with this more mole-cricket esque design, though hopefully some of the giant cockroach aspects are still there. Otherwise, there is some inspiration taken from Hexxus, a few of the angels from Evangelion, and Fog Mother from Kamen Rider J.

Anyway, Endcroach is the personification of industrial waste. The monstrous, reeking behemoth constantly leaks foul chemicals wherever it goes, tainting the land and leaving destruction in its wake. I liked the idea that it was a potential point of origin for many other poison pokémon. The air it breathes steadily congeals and forms into Weezing or Koffing. The ooze it is perpetually spewing sees Muk take shape. Garbodor rise fully formed from the ground it steps upon.

It’s not fully certain where Endcroach originated, though there are some theories. Some say that it is relatively young for a legendary pokémon, first taking shape when some stray chemicals mixed in a rare way and gave sentience to an abandoned industrial factory. Others hint at a far more sinister origin, that Endcroach has existed in some primal state since before the beginning of human history, and that its strange ethereal smog is capable of willing humans to build and construct and pollute, unknowingly constructing temples to feed their mad pollutant deity.

Gameplay-wise, this guy is very slow for something with the stats of a legendary, but with more than enough defense to make up for it, especially after an Iron Defense or two. Think of something like Ferrothorn, but with the stats of an uber tier pokémon, and once you’ve finished pulling your hair out, think of it again.

Endcroach also is in possession of a new ability, let’s call it Acid Rain. Acid Rain creates a new, poison type weather effect, which damages all pokémon that aren’t Poison or Steel type (or have the ability Poison Heal, which it heals) each turn.

Day 34: Rock/Ice

Stegoshard -> Steglacier

These fossil Pokémon are comprised mainly of living ice. Stegoshard grow quickly by ingesting large amounts of water, which causes the ice plates on its back to grow in size. It is rumored that icebergs are all that remains of ancient Steglaciers that stayed in the water too long.

Their abilities are Water Absorb/Dry Skin and hidden ability Clear Body.

(Thank you Adam for help w/ names and flavor!)

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