I’m stood in a white room. The ink from the tattoo on my back expands and pours around me, morphing into my long leather coat. Using the HUD in my glasses I build a landscape around me.
The ink snaking across me and morphing into my coat would be more crudely painted than a VFX shot and the “morph” could be cheated by using a gentle dissolve transition between the last frame of ink and the first frame with the coat.
The HUD could be shown just in a POV shot and could be kept very simple in terms of animation, unless I’m allowed to use After Effects to create it. It can still be comped into the final shot in Photoshop.
To get the painterly look I was planning on manipulating the live-action footage as well painting on top of it before applying the final colour grade. So I can be in a white room I’d need to film against green screen, which is possible as I have a 10’ by 5’ one in my flat. The lighting wouldn’t be ideal, however, given the end result I’m looking for I believe it would be adequate in this instance.
I was thinking of creating it with a painterly look which is inspired by one of my favourite artists: Paul Gerrard. I’d take his use of a limited palette and apply that too. For the sci fi elements I’ve been inspired by a lot of the films and shows I’ve seen such as Iron Man, Star Trek, and Transformers, as well as Jaime Jasso, one of the artists who worked on Transformers 3.
The landscape I’d build in Vue and World Machine and wouldn’t take too long to construct or render as I’d be using a less complex lighting system than usual. Normally I aim for photo real, but this project doesn’t require that. Just in case you’re panicking, thinking I’m taking on too much, have a look at some of previous landscapes. At the moment I’m leaning toward something with a series of mesas and canyons.