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Dragon Quest VIII 3DS screenshots, comparisons ⊟ 

Here’s what the Dragon Quest VIII port for 3DS will look like when it releases in Japan (and, likely, nowhere else) this August. Not too bad, considering the portable hardware’s limitations! I’ve also included a couple comparison images of the original PlayStation 2 edition shot off a television by SheepyGuy – they’re the two non-watermarked scenes on the top right.

Gematsu has full details on the game translated from Famitsu: new features include full-voice support, new characters, new scenarios, music by the Tokyo Metropolitan Symphony Orchestra, and unannounced StreetPass features. Surprisingly, IGN says the game will not feature stereoscopic 3D support!

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Square Enix to Announce Several Titles at E3

E3 2015 is less than a month away, but that hasn’t stopped the onslaught of rumors and theories that have been floating around as of late, whether they be false confirmations or messages believed to be hidden between reminders to please be excited.

This year, Square Enix will be holding their very own press conference, and one that hasn’t taken place years. While what new information to be presented at the conference remains, for the most part, a mystery, Square Enix has confirmed announcements of multiple games through the outline from their Results Briefing held on May 12, 2015. It’s worth noting that it promises to be quite a western-heavy year, with titles such as Rise of the Tomb Raider (Xbox One) and Just Cause 3 (PS4/XB1/PC) releasing in the upcoming holiday season.

First, HD games in the Digital Entertainment segment. Launches in FY2016/3 will mainly be titles for the Western market. We are planning several releases of major titles in the second half. We expect the competitive environment to be tough, with our competitors announcing big titles in the E3 in June. We believe our titles can fully compete with these big titles, however, as I will explain later, we have been conservative in our forecast for FY2016/3. We are confident about the quality of each title, and will aim at a level far beyond our current forecast.

This is “DEUS EX,” launched this April. In our private conference at the next E3, we are planning to announce several titles in addition to this one.

We plan to make use of our IP in multifaceted approach, in “DRAGON QUEST HEROESⅡ,” and “STAR OCEAN 5,”, as part of the efforts to strengthen and reboot our existing IPs, as I mentioned earlier.

What do you think will be announced at the press conference? Do you believe any Kingdom Hearts titles will make an appearance, and if so, which ones? The recently announced Kingdom Hearts Unchained? Or how about the inevitable PS4 remasters? Let us know!

Square Enix Plans To Unveil Two New Games At E3

Square Enix Plans To Unveil Two New Games At E3

While the actual E3 convention is always exploding to the brim with news, oftentimes the weeks leading up to the big event are rife with big announcements and surprises! During a recent financial report briefing, acclaimed developer/publisher Square Enix has announced plans to unveil two new games during E3 next month in an attempt to strengthen and reboot their existing IPs.

The news comes on…

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Square Enix has trademarked “Bravely Second” in Europe.

The 3DS sequel to Bravely Default launched in Japan last month. It opened to 100,000 sales and has since topped 138,000.

Given the trademark, which was filed today, is so close to next month’s E3, it’s possible we’ll hear about a western release at the expo. If so, it will likely show at either Nintendo’s Digital Event or at Square Enix’s press conference. Both are scheduled for June 16.

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A look at some of the new major characters from the new Bravely Second materials collection. I won’t spoil who they are and what role they play, but rest assured, this isn’t all of them.

I’m particularly fond of the design on the fox girl and her samurai pal in the final illustration.

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Out Now - Lara Croft Relic Run

Lara Croft: Relic Run - a new free-to-play Lara Croft adventure - launches today for iOS, Android, and Windows mobile devices. 

Run, swing, drive, and swan dive through jungle temples and sand-swept desert ruins, switching seamlessly between vehicles, combat, and boss fights. Compete with friends for high scores, all the while collecting power-ups, upgrading equipment, and swapping costumes to give Lara an edge in her adventure. 

Feeling extra competitive? Send a curse to your friends and make their run even more challenging. After selecting a curse, the feature appears as a full screen effect for a limited amount of time. If players survive the challenge, they receive a reward and the chance to wreak revenge with a curse of their own.

Localized in English, French, Italian, German, Spanish, Portuguese, and Brazilian Portuguese, Lara Croft: Relic Run is available as a free download now.

Lara Croft Relic Run

Lara Croft Relic Run is a mobile “unlimited runner” game by Simutronics. Last Thursday Square Enix invited me to an informal presentation in London. We had lunch with a number of Square Enix representatives including Iain Riches, producer of Relic Run.

Relic Run is separated from the main “Tomb Raider” (“reboot”) universe and set in the “Lara Croft” game series.

The events in Relic Run happen after “Lara Croft and the Temple of Osiris”. Those who played that game will recognise Carter from it. The “Lara Croft” game series is known for its nostalgic homages to the original Tomb Raider games. Unfortunately, this series isn’t exactly the same as the 3rd person Tomb Raider action games from Core DesignGuardian of Light and the Temple of Osiris both feature an isometric view which (in my opinion) can hardly be associated with Tomb Raider game mechanics. Lara Croft Relic Run is a 3rd person game which is slightly closer to the original Tomb Raider concept than the previous two games in the “Lara Croft” game series.

The game first went live in the Netherlands in April. This was a test run, so to speak. Square Enix and Simutronics wanted to test the game in an English speaking country that was relatively small in comparison to the UK or the USA. They analysed the feedback and did all the necessary adjustments and now the game is available worldwide.

Unlike a generic unlimited runner, Lara Croft Relic Run features many interesting features such as combat, vehicles, multiple locations, outfits and items that you can purchase. There are currently only two locations for you to play but we were told that there will be more available soon. Square Enix noticed that a lot of people asked for Venice (from Tomb Raider II) – they really do read their forums so if you have suggestions do post them there.

Lara Croft Relic Run has lots of achievements for you to unlock!

As mentioned before, Lara Croft Relic Run pays homage to the original series. Not only is Lara a tough action hero, Relic Run has many features that classic fans will find very familiar. Square Enix included our beloved quadbike from Tomb Raider 3 and classic Lara’s favourite bike, a Norton Streetfighter. I’m sure we will be able to drive a boat if Venice will be added in a future update. Vehicles however aren’t the only elements that will please the classic fans. Iain Riches said “You can’t have a Tomb Raider game without a T-rex” (Crystal Dynamics take a hint) and so we now have a t-rex as a boss in Cambodia (not exactly The Lost Valley but still). Iain also explained that they chose to make this game in the classic universe because the reboot is much more serious and realistic and with classic Lara you can be more playful.

Relic Run features lots of interesting artefacts for Lara to collect. My personal favourite is the Rhyton as I come from the area where the Ancient Parthian Kingdom used to be. 

I’m sure the Archaeology of Tomb Raider will now have to write lots of articles about these!

You can purchase additional outfits and upgrade them to get bonus perks.

There’s also a social element to Relic Run. You can send curses to your Facebook friends (providing they also play the game and have connected it to their Facebook account). Curses are short-term screen effects that distort the screen in a variety of ways and make it harder for you to play. Curses are cross-platform so if you play the game on Android you can send it to your friend who plays the game on their Windows Phone. There’s also a leaders board so you can see how well you are performing.

Every location has its own leaderboard

Every location has its own boss and loads of hidden passages so make sure you buy a secondary weapon (you won’t be able to kill the boss with stock guns) and keep your eyes open.

Square Enix also shared with us the following details about future updates:

  • There will be community challenges like in the Temple of Osiris
  • Cloud saving might be implemented so you can play the game on multiple devices.
  • Square Enix wants to hear your thoughts on multiplayer and they’re very open to suggestions. Head over to their forums and voice your opinions.
  • They might add some scenes with Lara speaking in the future.
  • There might be additional skins for your enemies (IE different skin for T-rex)
  • PC release (as in an actual PC version without Bluestack) might be implemented depending on consumer feedback

The game is very dynamic and locations will change even after multiple re-runs. Enemies also change their behaviour and become much tougher the further you play. However, I noticed that there were a few repetitive animation sequences and sometimes the game decides to produce exactly the same location that you passed a few minutes ago.

There’s also a problem with certain Android devices. I can’t run the game on my Samsung Galaxy Note Edge and users with Galaxy Note 4 also experience a crash upon start according to many reviews at Google Play. I’m sure this will be fixed in future update. Also Lara occasionally re-spawns in the most awkward places that give you no choice but to start from the beginning.

Awkward

I also enquired about controller support as I personally like to play with a Moga Pro controller. Square Enix said they were looking into it but they currently have problems making it work during the combat sequences.

Lara Croft Relic Run is now available worldwide on iPhone, Windows Phone and Android. The game itself is free but you can convert your hard-earned $, £, ₽, € to the in-game currency to purchase upgrades.

Square Enix also plans to release more Tomb Raider mobile games. There is no solid information about this just yet but I was told that there will be some exciting news soon. Hopefully it’s not just TR2 finally coming out on Android, though we do want it to happen :D.

 PS. Apparently Apple is extremely anti-guns when it comes to promotional posters and images, so if you notice a picture where Lara’s hand has been cropped out you know who to blame ;)

iOS         Android           Windows Phone

darnelg asked:

Just found your tumblr last night, and I must thank you and commend you for making this tumblr. Lovely fan arts and items collected here, it's going to take me a while to go through the archives. Did you also know that Final Fantasy 14's 2.4 Patch will have Ultros and Chupon!?

Thank you a lot, darnelg! :-)
Yes, I’ve heard about Ultros and Chupon. My fiancée plays FFXIV. He also showed me Terra’s theme playing while you ride the magitek. The feels…

But, as much as I love all this FFVI references, I would trade them all for a Nintendo DS remake (like FFIV) or any remake that doesn’t look like that thing they did for mobile.