As promised, here’s my scanlation of the SMT1 OST liner notes that eirikrjsgenerously scanned that has Kazuma Kaneko talking shop about his pixel art philosophies. :D!
There’s a decent amount of ground covered here considering how short it is. Some of his advice is a little dated, as indicated by his references to sprite color pallet limitations on consoles during SMT1’s heyday, but hopefully this is still a fun look into how some of Atlus’ most iconic demon designs were originally handled. Pretty unorthodox jumping immediately into sprite work for a lot of demons!
For best readability, make sure to right click each image and either save it or open it in a new tab so that they can be viewed at full size.
Of course, these aren’t available for sale unless you happened to attend a past Wonder Festival, a Japanese hobby con, where these pictures originate. 4000 Macca for that Demiurge was a frickin’ steal, to say nothing of the rest.
Finally obtained the Megami Tensei II book that’s filled with vintage designs by Kaneko—Kazuhiro Kaneko. Here’s some highlights, out of a total of 141 demon illustrations. I will probably scan eventually soonish, but unfortunately there are many designs near or overlapping the binding. Just have to wait and see!