wELP I gave into the craavve to create more hammers. I’m gonna go sleep now uugghhh it’s late ;n; What a guy I am, Christmas holidays, and instead of relaxing I still make myself work when I don’t need to ;u; This is heavily W.I.P atm. Someday I’ll figure out how to bake this, export it and add some texture on another program.
Baking is when you create the current materials to a flat UV map (like a flattened out texture of the object). So instead of recreating the material again, or to get it to work in game, they just use those materials I baked and splat it onto it, so I can change the model/texture more for better effect! OuO
In case you don’t know, that other shadow is my reference image.
Or if you want it to fit your aesthetic…